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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  3. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    An action in object-oriented programming (OOP) is initiated by an object invoking a method in another object. An invocation can include additional information needed to carry out the method. An invocation can include additional information needed to carry out the method.

  4. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    In software development, an object is an entity that has state, behavior, and identity. [1]: 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior.

  5. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    In object-oriented programming, programs are treated as a set of interacting objects. In functional programming , programs are treated as a sequence of stateless function evaluations. When programming computers or systems with many processors, in process-oriented programming , programs are treated as sets of concurrent processes that act on a ...

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  7. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.

  8. Object-modeling technique - Wikipedia

    en.wikipedia.org/wiki/Object-modeling_technique

    It was developed around 1991 by Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop object-oriented systems and to support object-oriented programming. OMT describes object model or static structure of the system. OMT was developed as an approach to software development. The purposes of modeling according to Rumbaugh are: [1] [2]

  9. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    The most popular and developed model of OOP is a class-based model, instead of an object-based model. In this model, objects are entities that combine state (i.e., data), behavior (i.e., procedures, or methods) and identity (unique existence among all other objects).