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  2. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function: the less similar the objects, the larger the function values.

  3. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...

  4. Floyd–Steinberg dithering - Wikipedia

    en.wikipedia.org/wiki/Floyd–Steinberg_dithering

    The diffusion coefficients have the property that if the original pixel values are exactly halfway in between the nearest available colors, the dithered result is a checkerboard pattern. For example, 50% grey data could be dithered as a black-and-white checkerboard pattern.

  5. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry.It is the length of the line segment which joins the point to the line and is perpendicular to the line.

  6. k-nearest neighbors algorithm - Wikipedia

    en.wikipedia.org/wiki/K-nearest_neighbors_algorithm

    In k-NN regression, also known as nearest neighbor smoothing, the output is the property value for the object. This value is the average of the values of k nearest neighbors. If k = 1, then the output is simply assigned to the value of that single nearest neighbor, also known as nearest neighbor interpolation.

  7. Locality-sensitive hashing - Wikipedia

    en.wikipedia.org/wiki/Locality-sensitive_hashing

    In computer science, locality-sensitive hashing (LSH) is a fuzzy hashing technique that hashes similar input items into the same "buckets" with high probability. [1] ( The number of buckets is much smaller than the universe of possible input items.) [1] Since similar items end up in the same buckets, this technique can be used for data clustering and nearest neighbor search.

  8. Worley noise - Wikipedia

    en.wikipedia.org/wiki/Worley_noise

    The algorithm chooses random points in space (2- or 3-dimensional) and then for every location in space takes the distances F n to the nth-closest point (e.g. the second-closest point) and uses combinations of those to control color information (note that F n+1 > F n). More precisely: Randomly distribute feature points in space organized as ...

  9. Ball tree - Wikipedia

    en.wikipedia.org/wiki/Ball_tree

    An important application of ball trees is expediting nearest neighbor search queries, in which the objective is to find the k points in the tree that are closest to a given test point by some distance metric (e.g. Euclidean distance). A simple search algorithm, sometimes called KNS1, exploits the distance property of the ball tree.