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  2. Optimal facility location - Wikipedia

    en.wikipedia.org/wiki/Optimal_facility_location

    The study of facility location problems (FLP), also known as location analysis, is a branch of operations research and computational geometry concerned with the optimal placement of facilities to minimize transportation costs while considering factors like avoiding placing hazardous materials near housing, and competitors' facilities.

  3. Matched Z-transform method - Wikipedia

    en.wikipedia.org/wiki/Matched_Z-transform_method

    The gain must be adjusted to normalize the desired gain, typically set to match the analog filter's gain at DC by setting = and = and solving for . [ 3 ] [ 6 ] Since the mapping wraps the s -plane's j ω {\displaystyle j\omega } axis around the z -plane's unit circle repeatedly, any zeros (or poles) greater than the Nyquist frequency will be ...

  4. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function: the less similar the objects, the larger the function values.

  5. Facility location problem - Wikipedia

    en.wikipedia.org/wiki/Facility_location_problem

    Optimal facility location is an optimization problem: deciding where to place the facility in order to minimize transportation costs while considering factors like avoiding placing hazardous materials near housing. Facility location (competitive game) is a problem in game theory: finding an equilbrium in a game in which the players are ...

  6. Natural-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Natural-neighbor_interpolation

    The method is entirely local, as it is based on a minimal subset of data locations that excludes locations that, while close, are more distant than another location in a similar direction. The method is spatially adaptive, automatically adapting to local variation in data density or spatial arrangement.

  7. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    Closest pair of points shown in red. The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them.

  8. Variable neighborhood search - Wikipedia

    en.wikipedia.org/wiki/Variable_neighborhood_search

    Variable neighborhood search (VNS), [1] proposed by Mladenović & Hansen in 1997, [2] is a metaheuristic method for solving a set of combinatorial optimization and global optimization problems. It explores distant neighborhoods of the current incumbent solution, and moves from there to a new one if and only if an improvement was made.

  9. Block-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Block-matching_algorithm

    Search 8 locations +/- S pixels around location (0,0) and the location (0,0) Pick among the 9 locations searched, the one with minimum cost function; Set the new search origin to the above picked location; Set the new step size as S = S/2; Repeat the search procedure until S = 1; The resulting location for S=1 is the one with minimum cost ...