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The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. [1] It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. The working title for the module was "The Lost City of Cynidicea". [2]
The Caverns of Thracia is an adventure scenario with a background based on Greek mythology which details a dungeon complex as well as a lost city. The upper levels of the dungeon are intended for low-level player character, while the lower levels are more challenging for higher level characters.
The Lost Caverns of Tsojcanth: 6–10: Gary Gygax: 1982: Predecessor of WG4, set in Greyhawk. Originally published in 1976 without a module code as The Lost Caverns of Tsojconth (note difference in spelling). Ranked 22nd greatest adventure of all time [1] S1–4 9209: Realms of Horror: 10-14: Gary Gygax: 1987: Abridged Compilation (S5) 9471
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The adventure itself takes place in the Amedio Jungle at a disused temple near the ruined city of Tamoachan. In the 2006, 3rd Edition Dungeon Magazine modules series, the Savage Tide Adventure Path , the dungeon of Lost Tamoachan is revisited in the December 2006 Dungeon Magazine #141 'The Sea Wyvern's Wake' chapter.
Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons (D&D) fantasy role-playing game. The adventure was first used as a module for tournament play at the 1980 Origins Game Fair , and was later published by TSR in 1981 for use with the first edition ...
Lost Tomb of Martek is the third module in the series, and was designed by Tracy Hickman, for 7th-9th level characters. [7]: 102 [5] Lost Tomb of Martek was published in 1983 as a 32-page booklet with two outer folders. [7]: 102 The compilation module Desert of Desolation was printed in 1987. [12]
Mystara originated as a fantasy world developed by Lawrence Schick and Tom Moldvay for their own Dungeons & Dragons game sessions from 1974 to 1976. Their original setting consisted of a large continent with fictionalized nations that were based on real-world historical cultures.