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Breakout was an influential game that had an impact on the video game and computer industries. Breakout spawned an entire genre of clones. Ten years later, the concept found new legs with Taito 's 1986 Arkanoid , which itself spawned dozens of imitators.
Play a new take on a classic Breakout game in today's game of the day, Broke! The nation has descended into a Great Depression, and money is scarce. However, many years ago, the government hid ...
Breakout 2000 was the first Jaguar project by MP Games, which had previously worked on productivity software for PC and WalZ, a Breakout-style game for Atari ST. Lead programmer Mario Perdue originally developed a Windows 3.1x version of WalZ, which went unreleased due to its similarity with Breakout and fear of lawsuit from Atari. He later ...
Atari: 80 Classic Games in One! is a 2003 video game collection for Microsoft Windows, ... Pong, Super Breakout, and Tempest themes are available as patches.
Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. [2] It was written by Ed Rotberg. [4] The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet—two of which involve multiple, simultaneous balls in play. [2]
Brick Breaker is a Breakout clone [2] in which the player must smash a wall of bricks by deflecting a bouncing ball with a paddle. The paddle may move horizontally and is controlled with the BlackBerry's trackwheel, the computer's mouse or the touch of a finger (in the case of touchscreen).
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Space Invaders (1978) established the "multiple life, progressively difficult level paradigm" used by many classic arcade games. [72] Designed by Tomohiro Nishikado at Taito, he drew inspiration from Atari's block-breaker game Breakout (1976) and several science fiction works.
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