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libcamera is an open-source software library for image signal processors and embedded cameras on Linux distributions such as Android, ChromeOS and Ubuntu. [3] [4] [5] ...
Video4Linux (V4L for short) is a collection of device drivers and an API for supporting realtime video capture on Linux systems. [1] It supports USB webcams , TV tuners , CSI cameras, and related devices, standardizing their output, so programmers can easily add video support to their applications.
Raspberry Pi OS is a Unix-like operating system based on the Debian Linux distribution for the Raspberry Pi family of compact single-board computers. Raspbian was developed independently in 2012, became the primary operating system for these boards since 2013, was originally optimized for the Raspberry Pi 1 and distributed by the Raspberry Pi Foundation. [3]
The Raspberry Pi 2 V1.2 was upgraded to a Broadcom BCM2837 SoC with a 1.2 GHz 64-bit quad-core ARM Cortex-A53 processor, [22] the same one which is used on the Raspberry Pi 3, but underclocked (by default) to the same 900 MHz CPU clock speed as the V1.1. The BCM2836 SoC is no longer in production as of late 2016.
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).
Linux for PlayStation 2 (or PS2 Linux) is a kit released by Sony Computer Entertainment in 2002 that allows the PlayStation 2 console to be used as a personal computer. It included a Linux -based operating system , a USB keyboard and mouse , a VGA adapter, a PS2 network adapter ( Ethernet only), and a 40 GB hard disk drive (HDD).
Since April 2024, 85% of devices have Vulkan graphics support (77.6% support Vulkan 1.1 or higher, thereof 6.6% supporting Vulkan 1.3), [447] the successor to OpenGL. At the same time 100.0% of the devices have support for OpenGL ES 2.0 or higher, 96% are on OpenGL ES 3.0 or higher, and 88.6% are using the latest version OpenGL ES 3.2 .
These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept.