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Left 4 Dead 2 is a 2009 first-person shooter video game developed and published by Valve. The sequel to Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013.
Left 4 Dead is a series of cooperative first-person shooter survival horror video games created by Turtle Rock Studios and published by Valve.Set in the days after a pandemic outbreak of a viral strain transforming people into zombie-like feral creatures, the games follow the adventures of four survivors attempting to reach safe houses and military rescue while fending off the attacking hordes.
A sequel, Left 4 Dead 2, was announced at the 2009 E3 conference and was released on November 17, 2009. [135] Addressing concerns voiced by fans, Gabe Newell responded to an email from Kotaku explaining that despite the upcoming sequel, Left 4 Dead would continue to be supported and more content was planned in the coming months. [136]
Ruth also had to cut the Survivor and Versus modes from the original Left 4 Dead, along with some of the weapons. [3] As of November 15, 2009, Ruth had completed one map — No Mercy — as well as most of the core game mechanics. [6] The game was released on January 4, 2010, for Microsoft Windows. [1]
The Sacrifice takes place after the "Blood Harvest" campaign of the first Left 4 Dead game, and leads up to the events of "The Sacrifice" downloadable campaign for Left 4 Dead 2. Interspersed within the story are flashbacks showing the events that each Survivor experienced a short time "after First Infection"; watching friends, loved ones, and ...
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It was featured in Maximum PC in a two-page article about the mod, alongside two-page articles for both DayZ and The War Z in a special about the best of zombie games. NMRiH won the 2012 Mod of the Year from GameFront in a reader poll on Facebook. It was again nominated in 2012 by users of ModDB for Mod of the Year, making it in to the top 100 ...
The game alternates the rounds per stage making each team of four play both the survivor characters and the special infected characters. [43] The game was built atop the most advanced version of the Source Engine available at the time and introduced version 2 of Turtle Rock's AI technology, which had since been updated from the AI used for the ...