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Duel Decks are a series of boxed sets for Magic: The Gathering, each consisting of a pair of 60-card decks built around a rivalry between two forces, often planeswalkers or creature type "tribes". Typically, each deck contains a mythic rare, several rares, and a number of cards with alternate art.
The gameplay follows that of the original card game, however within a more restrained framework. The game, like all the previous installments, is priced $10 on most platforms. On the iPad, the game is free for the first realm (four battles) but has in-app purchases for the remaining realms, more cards and additional features. [2]
The game includes a Campaign mode to duel several computer opponents for new decks and cards, a Challenge mode where the player must find the right combination of plays on a single turn to defeat the opponent, and both single and co-operative play against the computer (including "Two-headed Giant", a variant format where the two players share ...
When a player's deck runs out of cards, that player automatically loses the duel. Each player's deck must have a minimum of 40 cards in it. As with all trading card games, players construct their own decks out of cards from their collection. Players can purchase booster packs to increase the number of cards they have in their collection ...
Magi-Nation Duel, sometimes abbreviated "MND" or simply Magi-Nation, is an out-of-print collectible card game (CCG) published by Interactive Imagination Corp (2i) in October 2000. [ 1 ] History and development
The Deck, which uses card drawing such as Fact or Fiction and deck searching cards such as Demonic Tutor to find powerful cards that are highly effective against particular strategies (such as The Abyss, Diabolic Edict, and Balance), alongside a Blue base of counterspells to control the game and obtain an insurmountable lead. [22]
Each Planeswalker has five or more duels with computer-controlled opponents. The player uses a deck based on the selected Planeswalker, and as they complete each of the duels, enhance that deck though the pre-selected addition of new cards. These decks, with whatever enhancements they have unlocked, are also available to the player in battle mode.
The Commander format has each player provide a 100-card deck, using cards from any printed sets excluding those that are banned, with the requirement that each card outside basic lands to be unique, in contrast to normal Magic decks that allow up to four copies of a card from the game's current base and expansion sets. The Commander format ...
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