enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    For finding all the roots, arguably the most reliable method is the Francis QR algorithm computing the eigenvalues of the companion matrix corresponding to the polynomial, implemented as the standard method [1] in MATLAB. The oldest method of finding all roots is to start by finding a single root.

  3. List of programming languages for artificial intelligence

    en.wikipedia.org/wiki/List_of_programming...

    Lazy evaluation and the list and LogicT monads make it easy to express non-deterministic algorithms, which is often the case. Infinite data structures are useful for search trees. The language's features enable a compositional way to express algorithms. Working with graphs is however a bit harder at first because of functional purity.

  4. Group method of data handling - Wikipedia

    en.wikipedia.org/wiki/Group_method_of_data_handling

    Therefore, the algorithm with such an approach usually referred as GMDH-type Neural Network or Polynomial Neural Network. Li showed that GMDH-type neural network performed better than the classical forecasting algorithms such as Single Exponential Smooth, Double Exponential Smooth, ARIMA and back-propagation neural network.

  5. MATLAB - Wikipedia

    en.wikipedia.org/wiki/MATLAB

    MATLAB (an abbreviation of "MATrix LABoratory" [18]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks.MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages.

  6. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [ 1 ]

  7. Matrix multiplication algorithm - Wikipedia

    en.wikipedia.org/.../Matrix_multiplication_algorithm

    The naïve algorithm using three nested loops uses Ω(n 3) communication bandwidth. Cannon's algorithm, also known as the 2D algorithm, is a communication-avoiding algorithm that partitions each input matrix into a block matrix whose elements are submatrices of size √ M/3 by √ M/3, where M is the size of fast memory. [28]

  8. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The two methods are also compared in Figure 3, created by Matlab simulation. The contours are lines of constant ratio of the times it takes to perform both methods. When the overlap-add method is faster, the ratio exceeds 1, and ratios as high as 3 are seen. Fig 3: Gain of the overlap-add method compared to a single, large circular convolution.

  9. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.