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In C11, <threads.h> also defines a number of functions for retrieving, changing, and destructing a thread-local storage, using names starting with tss_. In C23, thread_local itself becomes a keyword. [2] C++11 introduces the thread_local [3] keyword which can be used in the following cases Namespace level (global) variables; File static variables
Start downloading a Wikipedia database dump file such as an English Wikipedia dump. It is best to use a download manager such as GetRight so you can resume downloading the file even if your computer crashes or is shut down during the download. Download XAMPPLITE from (you must get the 1.5.0 version for it to work). Make sure to pick the file ...
Examples of this class of patterns include: Active object [1] [2] Balking pattern; Barrier; Double-checked locking; Guarded suspension; Leaders/followers pattern; Monitor Object; Nuclear reaction; Reactor pattern; Read write lock pattern; Scheduler pattern; Thread pool pattern; Thread-local storage
On Microsoft Windows, fibers are created using the ConvertThreadToFiber and CreateFiber calls; a fiber that is currently suspended may be resumed in any thread. Fiber-local storage, analogous to thread-local storage, may be used to create unique copies of variables. [3] Symbian OS used a similar concept to fibers in its Active Scheduler.
Thread-local storage Variables are localized so that each thread has its own private copy. These variables retain their values across subroutine and other code boundaries and are thread-safe since they are local to each thread, even though the code which accesses them might be executed simultaneously by another thread. Immutable objects
If this number is reached and a new item is requested, an exception may be thrown, or the thread will be blocked until an object is released back into the pool. The object pool design pattern is used in several places in the standard classes of the .NET Framework. One example is the .NET Framework Data Provider for SQL Server.
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Data storage that is directly attached to a compute device; A network-attached storage device accessed via a local network, rather than a wide area network; Local storage, a JavaScript web storage facility allowing websites to store data on a user's device; Local shared object (or Flash cookie), Adobe Flash data stored on a user's computer