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Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
This work is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or any later version.
This work is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or any later version.
For a reproducible version, please use the original SVG and raster renderings available from the python.org link given; please contact the Python Software Foundation Trademarks Working Group at psf-trademarks@python.org for questions about permitted uses of the Python logo.
Logo's most-known feature is the turtle (derived originally from a robot of the same name), [5] an on-screen "cursor" that shows output from commands for movement and small retractable pen, together producing line graphics. It has traditionally been displayed either as a triangle or a turtle icon (though it can be represented by any icon).
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Hides the turtle and aids viewing a clear drawing on the screen: ht: SHOWTURTLE: ST: Shows the turtle after it is hidden from the screen: st: PENUP: PU: Sets the turtle to move without drawing: pu: PENDOWN: PD: Resets to a drawing pen when ordered to move: pd: CLEARTEXT: CT: Clears all text in the command screen: ct: CIRCLE: Makes a circle