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  2. Dragon Warrior Monsters - Wikipedia

    en.wikipedia.org/wiki/Dragon_Warrior_Monsters

    RPGFan.com reviewed the game, mentioning that the game's 215 monsters gave the game a large amount of depth, and that the "bulk and the most fun aspect of the game is catching monsters and breeding them to get more powerful monsters." [1] Gaming-Age.com similarly pointed out that the breeding aspect of Dragon Warrior Monsters set it apart from ...

  3. Foursquare Swarm - Wikipedia

    en.wikipedia.org/wiki/Foursquare_Swarm

    Location and check-in data collected in Swarm are used to improve a user's recommendations in Foursquare City Guide. Splitting check-ins and general location sharing into the separate Swarm app was designed to let the main Foursquare app focus on exploring and discovering information on locations in a Yelp-like fashion. [5]

  4. Master Quest - Wikipedia

    en.wikipedia.org/wiki/Master_Quest

    Master Quest may refer to: Pokémon: Master Quest, the 5th season of Pokémon; The Legend of Zelda: Ocarina of Time Master Quest This page was last edited on 15 ...

  5. Young British Artists - Wikipedia

    en.wikipedia.org/wiki/Young_British_Artists

    The Young British Artists, or YBAs [1] —also referred to as Brit artists and Britart—is a loose group of visual artists who first began to exhibit together in London in 1988. Many of the YBA artists graduated from the BA Fine Art course at Goldsmiths, in the late 1980s, whereas some from the group had trained at Royal College of Art. [2]

  6. Swarm robotics - Wikipedia

    en.wikipedia.org/wiki/Swarm_robotics

    The design of swarm robotics systems is guided by swarm intelligence principles, which promote fault tolerance, scalability, and flexibility. [1] Unlike distributed robotic systems in general, swarm robotics emphasizes a large number of robots. While various formulations of swarm intelligence principles exist, one widely recognized set includes:

  7. Swarm intelligence - Wikipedia

    en.wikipedia.org/wiki/Swarm_intelligence

    Swarm intelligence (SI) is the collective behavior of decentralized, self-organized systems, natural or artificial. The concept is employed in work on artificial intelligence . The expression was introduced by Gerardo Beni and Jing Wang in 1989, in the context of cellular robotic systems.

  8. StarCraft II: Heart of the Swarm - Wikipedia

    en.wikipedia.org/wiki/StarCraft_II:_Heart_of_the...

    StarCraft II: Heart of the Swarm sold approximately 1.1 million copies worldwide in its first two days on sale, [35] and was the top-selling PC game for the first quarter of 2013. [36] StarCraft II: Heart of the Swarm received "generally favorable reviews" from critics according to review aggregator Metacritic. [26]

  9. Swarm behaviour - Wikipedia

    en.wikipedia.org/wiki/Swarm_behaviour

    A flock of auklets exhibit swarm behaviour. Swarm behaviour, or swarming, is a collective behaviour exhibited by entities, particularly animals, of similar size which aggregate together, perhaps milling about the same spot or perhaps moving en masse or migrating in some direction. It is a highly interdisciplinary topic. [1]