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Wētā Workshop's video games division was founded in 2014 [7] and has produced multiple games including the augmented reality project Dr. Grordbort's Invaders for Magic Leap, which was apparently was never released, [8] and the upcoming video game Tales of the Shire: A "The Lord of the Rings" Game.
Greg Broadmore (born 1972) is a New Zealand concept designer, artist, writer and sculptor based in Wellington. [1] He is the creator of Dr Grordbort's, [2] and has worked as a designer, artist and writer at The Lord of the Rings film franchise director Peter Jackson's award-winning special effects and prop company, Weta Workshop since 2002.
The company was founded by Peter Jackson, Richard Taylor, and Jamie Selkirk in 1993 to produce the digital special effects for the film Heavenly Creatures. [7] As of 2025, Wētā FX has won seven Academy Awards for Best Visual Effects: The Lord of the Rings: The Fellowship of the Ring (2001), The Lord of the Rings: The Two Towers (2002), The Lord of the Rings: The Return of the King (2003 ...
In May of 2020, due to economic fallout resulting from the COVID-19 pandemic, the relationship between Taylor's Weta Workshop and Magic Leap came to an end, when the latter company laid off about 1,000 staff members worldwide. All of the Magic Leap employees in New Zealand were laid off, and the partnership with Weta Workshop was dissolved. [14 ...
WETA-TV, a television station licensed to Washington, D.C., United States Wētā FX , a digital visual effects company (formerly known as Weta Digital) Wētā Workshop , a special effects and prop company
Weta may be going through a re-branding exercise, having spawned new divisions such as Weta Tenzan Chain Maille, Weta Collectibles, Weta Publishing.....with more in the pipeline. This article needs a good bit of work to fall into NPOV and requires a lot more citing for many of the claims made in the article.
The game was initially created for the Ludum Dare 47 game jam on October 5, 2020. [11] An expanded demo was released on November 1, 2020, with updates continually released in the following months. A full version of the game backed by Kickstarter, titled Friday Night Funkin': The Full Ass Game, is in development. [12]
Weta Workshop created armour, weapons, prosthetics, monsters and other creatures, and miniatures. Some of the miniatures, such as of the city of Minas Tirith, were very large and extremely detailed, becoming known as "bigatures". The work was driven by Jackson's desire for realism, to give the effect of history rather than fantasy.