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Tic-tac-toe A completed game of tic-tac-toe Other names Noughts and Crosses Xs and Os Genres Paper-and-pencil game Players 2 Setup time Minimal Playing time ~1 minute Chance None Skills Strategy, tactics, observation Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns ...
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.
Tic-tac-toe, also called noughts and crosses and many other names, is a paper and pencil game between two players, O and X, who alternate in marking the spaces in a 3×3 board. A player wins by getting three of their own marks in a horizontal, vertical or diagonal row.
OXO (video game), the first digital graphical computer game, a version of tic-tac-toe from 1952; Music. ... Noughts and crosses (disambiguation)
Noughts and crosses has a well-known optimal strategy. [18] A player must place their symbol in a way that blocks the other player from achieving any rows while simultaneously making a row themself. However, if both players use this strategy, the game always ends in a draw. [18]
Ultimate tic-tac-toe (also known as UTT, super tic-tac-toe, meta tic-tac-toe, (tic-tac-toe)² or Ultimate Noughts and Crosses [1]) is a board game composed of nine tic-tac-toe boards arranged in a 3 × 3 grid. [2] [3] Players take turns playing on the smaller tic-tac-toe boards until one of them wins on the larger board. Compared to traditional ...
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Alexander Shafto "Sandy" Douglas CBE (21 May 1921 – 29 April 2010) was a British professor of computer science, credited with creating the first graphical computer game, OXO, a version of noughts and crosses, in 1952 on the EDSAC computer at University of Cambridge. [2] [3]
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