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The game is based on the film Atlantis: The Lost Empire. [1] The first levels correspond to Atlantis: The Lost Empire – Search for the Journal, which was distributed separately weeks earlier in 2001, as a demo to promote Trial by Fire. It was released for free in children's magazines, DVDs, Kellogg's cereal boxes, and in pharmacies.
The Atlantean language is a constructed language created by Marc Okrand for Atlantis: The Lost Empire. The language was intended by the script-writers to be a possible "mother language", and Okrand crafted it to include a Indo-European word stock with its own grammar, which is agglutinative and inspired by Sumerian and North American languages .
Atlantis: The Lost Tales is a first-person perspective puzzle game. The game is in pre-rendered, panoramic 3D. The game is in pre-rendered, panoramic 3D. The HUD is basically a window into the world of Atlantis, instead of moving a mouse around the screen, moving the mouse actually moves the screen itself.
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Game Boy Color Disney's Mickey Saves the Day: 3D Adventure [4] Disney Interactive [citation needed] Disney Interactive: 2001: Microsoft Windows Minnie & Friends: Yume no Kuni o Sagashite [5] Hudson Soft: Disney Interactive: 2001: Game Boy Color Disney's Magical Mirror Starring Mickey Mouse: Capcom: Nintendo: 2002: GameCube: Disney's Party ...
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Atlantis II, known as Beyond Atlantis in North America, is a 1999 graphic adventure game developed and published by Cryo Interactive. The sequel to Atlantis: The Lost Tales, it follows the story of Ten, a mystical being that travels across time to defeat the Bearer of Dark. Players assume the role of Ten and solve puzzles in locations such as ...
Atlantis (role-playing game), a fantasy role-playing game; Atlantis, a 1982 video game by Imagic; Atlantis PbeM, a fantasy multi-player strategy "Play By e-Mail" game; Atlantis: The Lost Tales, a 1997 PC adventure game; Atlantis, a Disney media franchise which spawned several video games; Atlantis Software, a British computer game publisher