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They refine CCC by expanding each entry in the luminance bitmap to two bits, where the additional two values represent a weighted average: one-third of one color and two-thirds of the other. To work around S3's patent, the Super Simple Texture Compression ( S2TC ) library was created to encode CCC data in a format compatible with S3TC decoders ...
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
HCI—Human—Computer Interaction; HD—High Density; HDD—Hard Disk Drive; HCL—Hardware Compatibility List; HD DVD—High Definition DVD; HDL—Hardware Description Language; HDMI—High-Definition Multimedia Interface; HECI—Host Embedded Controller Interface; HF—High Frequency; HFS—Hierarchical File System; HHD—Hybrid Hard Drive
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games ...
Real-time computer graphics – Sub-field of computer graphics; Reyes – Computer software architecture in 3D computer graphics; Scanline rendering/Scanline algorithm – 3D computer graphics image rendering method; Software rendering – Generating images by computer software; Sprite (computer graphics) – 2D bitmap displayed over a larger scene
CGDC – (i) Computer Game Developers Conference (became GDC in 1998) CGF – (i) Computer-Generated Forces (Simulation) CGH – (i) Comparative Genomic Hybridisation; CGIG – (i) Cross-Government Implementation Group; CGM – (i) Computer Graphics Metafile; CGO – (s) Republic of the Congo (IOC and FIFA trigram, but not ISO 3166)
In computer graphics, color quantization or color image quantization is quantization applied to color spaces; it is a process that reduces the number of distinct colors used in an image, usually with the intention that the new image should be as visually similar as possible to the original image.