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  2. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Resource management therefore needs to be tied to the lifespan of suitable objects in order to gain automatic allocation and reclamation. Resources are acquired during initialization, when there is no chance of them being used before they are available, and released with the destruction of the same objects, which is guaranteed to take place ...

  3. Automatic variable - Wikipedia

    en.wikipedia.org/wiki/Automatic_variable

    This feature is often used to manage resource allocation and deallocation, like opening and then automatically closing files or freeing up memory, called Resource Acquisition Is Initialization (RAII). Since C++11, C++ allows variables to be declared with the auto type specifier, [3] but this means that the variable's type is inferred, and does ...

  4. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In C++, a constructor of a class/struct can have an initializer list within the definition but prior to the constructor body. It is important to note that when you use an initialization list, the values are not assigned to the variable. They are initialized. In the below example, 0 is initialized into re and im. Example:

  5. Resource management (computing) - Wikipedia

    en.wikipedia.org/wiki/Resource_management...

    RAII is the standard resource management approach in C++, but is little-used outside C++, despite its appeal, because it works poorly with modern automatic memory management, specifically tracing garbage collection: RAII ties resource management to memory management, but these have significant differences. Firstly, because resources are ...

  6. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  7. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In manual memory allocation, this is also specified manually by the programmer; via functions such as free() in C, or the delete operator in C++ – this contrasts with automatic destruction of objects held in automatic variables, notably (non-static) local variables of functions, which are destroyed at the end of their scope in C and C++.

  8. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    In the language Rust, the type system has been extended to include also the variables lifetimes and resource acquisition is initialization. Unless one disables the features of the language, dangling pointers will be caught at compile time and reported as programming errors.

  9. .bss - Wikipedia

    en.wikipedia.org/wiki/.bss

    In C, statically allocated objects without an explicit initializer are initialized to zero (for arithmetic types) or a null pointer (for pointer types).Implementations of C typically represent zero values and null pointer values using a bit pattern consisting solely of zero-valued bits (despite filling bss with zero is not required by the C standard, all variables in .bss are required to be ...