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  2. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...

  3. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    In the initial proposal a list of behaviors could work as alternative one another, later the approach has been extended and generalized in a tree-like organization of behaviors, with extensive application in the game industry [citation needed] as a powerful tool to model the behavior of non-player characters (NPCs).

  4. Category:Playground Games games - Wikipedia

    en.wikipedia.org/wiki/Category:Playground_Games...

    Download as PDF; Printable version; ... Pages in category "Playground Games games" The following 6 pages are in this category, out of 6 total. ...

  5. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  6. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  7. Playground Games - Wikipedia

    en.wikipedia.org/wiki/Playground_Games

    Playground Games Limited is a British video game developer based in Leamington Spa, England. It is known for developing the Forza Horizon series, which is part of the larger Forza franchise. In 2018, Playground Games became part of Microsoft Studios (now known as Xbox Game Studios). [3] They are also developing the next game in the Fable series ...

  8. Flow chart language - Wikipedia

    en.wikipedia.org/wiki/Flow_chart_language

    Flow chart language (FCL) is a simple imperative programming language designed for the purposes of explaining fundamental concepts of program analysis and specialization, in particular, partial evaluation. The language was first presented in 1989 by Carsten K. Gomard and Neil D. Jones. [1]

  9. Bitboard - Wikipedia

    en.wikipedia.org/wiki/Bitboard

    A bitboard is a specialized bit array data structure commonly used in computer systems that play board games, where each bit corresponds to a game board space or piece.This allows parallel bitwise operations to set or query the game state, or determine moves or plays in the game.