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The screen-door effect (SDE) is a visual artifact of displays, where the fine lines separating pixels (or subpixels) become visible in the displayed image. This can be seen in digital projector images and regular displays under magnification or at close range, but the increases in display resolutions have made this much less significant.
In some cases, a manufacturer sends all screens to sale then replaces the screen if the customer reports the unit as faulty and the defective pixels meet their minimum requirements for return. [1] Some screens come with a leaflet stating how many dead pixels they are allowed to have before the owner can send them back to the manufacturer.
Pixelated image of a face. In computer graphics, pixelation (also spelled pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in ...
This example shows an image with a portion greatly enlarged so that individual pixels, rendered as small squares, can easily be seen. In digital imaging, a pixel (abbreviated px), pel, [1] or picture element [2] is the smallest addressable element in a raster image, or the smallest addressable element in a dot matrix display device.
Jaggies occur due to the "staircase effect". This is because a line represented in raster mode is approximated by a sequence of pixels. Jaggies can occur for a variety of reasons, the most common being that the output device (display monitor or printer) does not have enough resolution to portray a smooth line. [2]
The apparent PPI of a monitor depends upon the screen resolution (that is, the number of pixels) and the size of the screen in use; a monitor in 800×600 mode has a lower PPI than does the same monitor in a 1024×768 or 1280×960 mode. The dot pitch of a computer display
In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel-based displays and printers. On such media, line drawing requires an approximation (in nontrivial cases).
It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen), as it uses only integer addition, subtraction, and bit shifting, all of which are very cheap operations in historically common computer architectures.