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Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Windows, GameCube, PlayStation 2, and Xbox.
A circuit race with a Honda Civic Si Coupe, PC version. Gameplay in Underground typically involves the player defeating opponents in an illegal street races in the fictional Olympic City (which was largely based on many real-life cities such as Vancouver, London, Paris, Los Angeles, New York City, and San Francisco.)
2001 – PC [101] Notes: The game runs on a modified engine used for High Stakes on PC and was originally produced as Need for Speed: Motor City, but was disassociated from the Need for Speed name after being stripped from its single player campaign and turned into a MMO, online-only experience. [102]
Reddit user Away-Solution7781 spoke highly of both its performance as a gaming PC, and more specifically, its performance over time, with the Azure continuing to function well even after more than ...
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
A woman wrote on Reddit that the couple's family initially "respected" their decision but later ended in an "ultimatum" Bride and Groom Set No Kids Rule at Wedding, Now Her Father-in-Law Is Taking ...
Microsoft President Brad Smith penned a lengthy blog post providing suggestions to the incoming Trump administration and new Congress with a vision for a "golden era for American AI."
EA Black Box (formerly Black Box Games) [1] was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA).