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  2. Sea Power (video game) - Wikipedia

    en.wikipedia.org/wiki/Sea_Power_(video_game)

    The game shares many features with Fleet Command including 3D graphics, real time gameplay, time compression and the inclusion of carrier and land based aircraft. [11] Civilian air traffic will also be simulated in the gameplay. [ 13 ]

  3. Carrier Command - Wikipedia

    en.wikipedia.org/wiki/Carrier_Command

    Carrier Command is a 1988 video game published by Rainbird for the Amiga, Atari ST, IBM PC compatibles, ZX Spectrum, Macintosh, Commodore 64, and Amstrad CPC. Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier .

  4. Battlestations: Midway - Wikipedia

    en.wikipedia.org/wiki/Battlestations:_Midway

    Each unit also has its own unique features and controls. For example, using a carrier, shipyard or airfield, players can release carrier aircraft, ships, or land-based aircraft respectively. These units can then be used to engage in naval battles, undersea actions or dogfights and bombing runs. Players are encouraged to work together online.

  5. Carrier Air Wing (video game) - Wikipedia

    en.wikipedia.org/wiki/Carrier_Air_Wing_(video_game)

    Carrier Air Wing, released in Japan as U.S. Navy (ユー・エス・ネイビー, Yū Esu Neibī), is a 1990 side-scrolling shooting game released for the CP System arcade hardware by Capcom. [1] [2] It is the spiritual successor to U.N. Squadron, which was released in the previous year. As with the original, players chose any one of three ...

  6. Carrier Aces - Wikipedia

    en.wikipedia.org/wiki/Carrier_Aces

    Based aboard an aircraft carrier, players can do numerous missions in an effort to help the war effort. Campaign modes allow for all aircraft to have their own statistics and allow players to carry certain types of aircraft into the combat zone. All aircraft come equipped with a throttle, a speedometer, an altimeter, a compass, and a fuel tank.

  7. Fleet Command - Wikipedia

    en.wikipedia.org/wiki/Fleet_Command

    Moreover, only aircraft that are actually assigned to a particular class of aircraft carrier in real life are available on in-game carriers. This concept of realism in units carries through to the weaponry, ordnance, speed, accuracy, radar coverage, level of detection, and survivability of all of the units and weapons in the game.

  8. After Burner - Wikipedia

    en.wikipedia.org/wiki/After_Burner

    After Burner was a worldwide commercial success, becoming Japan's second highest-grossing large arcade game of 1987 and overall arcade game of 1988 as well as among America's top five highest-grossing dedicated arcade games of 1988. It was acclaimed by critics for its impressive visuals, gameplay and overall presentation, and is seen as being ...

  9. The Fast Carriers - Wikipedia

    en.wikipedia.org/wiki/The_Fast_Carriers

    The game system requires the players to make many small decisions and leaves a lot of room for assigning multiple players to each side." Campion concluded, "This is a fast-moving, generally accurate game, which shows particularly the devastating effect of the use of aircraft and carriers in World War II." [5]

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