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  2. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  3. Memory debugger - Wikipedia

    en.wikipedia.org/wiki/Memory_debugger

    A memory debugger is a debugger for finding software memory problems such as memory leaks and buffer overflows. These are due to bugs related to the allocation and deallocation of dynamic memory . Programs written in languages that have garbage collection , such as managed code , might also need memory debuggers, e.g. for memory leaks due to ...

  4. Memory safety - Wikipedia

    en.wikipedia.org/wiki/Memory_safety

    Protection relies upon hardware memory protection and thus overhead is typically not substantial, although it can grow significantly if the program makes heavy use of allocation. [16] Randomization provides only probabilistic protection against memory errors, but can often be easily implemented in existing software by relinking the binary.

  5. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.

  6. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    In many languages (e.g., the C programming language) deleting an object from memory explicitly or by destroying the stack frame on return does not alter associated pointers. The pointer still points to the same location in memory even though that location may now be used for other purposes. A straightforward example is shown below:

  7. Heap overflow - Wikipedia

    en.wikipedia.org/wiki/Heap_overflow

    The canonical heap overflow technique overwrites dynamic memory allocation linkage (such as malloc metadata) and uses the resulting pointer exchange to overwrite a program function pointer. For example, on older versions of Linux , two buffers allocated next to each other on the heap could result in the first buffer overwriting the second ...

  8. SQLSTATE - Wikipedia

    en.wikipedia.org/wiki/SQLSTATE

    Programs calling a database that accords to the SQL standard receive an indication of the success or failure of the call. This return code - which is called SQLSTATE - consists of 5 bytes.

  9. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    If this overwrites adjacent data or executable code, this may result in erratic program behavior, including memory access errors, incorrect results, and crashes. Exploiting the behavior of a buffer overflow is a well-known security exploit. On many systems, the memory layout of a program, or the system as a whole, is well defined.