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A software build is the process of converting source code files into standalone software artifact(s) that can be run on a computer, or the result of doing so. [1]In software production, builds optimize software for performance and distribution, packaging into formats such as '.exe'; '.deb'; '.apk'.
A computer program is a sequence or set [a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [1] A computer program in its human-readable form is called source code.
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.
Software development is the process of designing and implementing a software solution to satisfy a user.The process is more encompassing than programming, writing code, in that it includes conceiving the goal, evaluating feasibility, analyzing requirements, design, testing and release.
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
Software construction is a software engineering discipline. It is the detailed creation of working meaningful software through a combination of coding , verification , unit testing , integration testing , and debugging .
In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software, [1] [2]: 7 following the reusability principles.
The design should "minimize the intellectual distance" between the software and the problem as it exists in the real world. That is, the structure of the software design should, whenever possible, mimic the structure of the problem domain. The design should exhibit uniformity and integration. A design is uniform if it appears fully coherent.