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A list may contain the same value more than once, and each occurrence is considered a distinct item. A singly-linked list structure, implementing a list with three integer elements. The term list is also used for several concrete data structures that can be used to implement abstract lists, especially linked lists and arrays.
Collection implementations in pre-JDK 1.2 versions of the Java platform included few data structure classes, but did not contain a collections framework. [4] The standard methods for grouping Java objects were via the array, the Vector, and the Hashtable classes, which unfortunately were not easy to extend, and did not implement a standard member interface.
However, the compiler automatically transforms the code so that the list will "silently" receive objects, while the source code only mentions primitive values. For example, the programmer can now write list. add (3) and think as if the int 3 were added to the list; but, the compiler will have actually transformed the line into list. add (new ...
In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).
Value classes are reference types, in the same way as all existing Java classes. However, they give up the ability to have identity. This means that the == operator compares instance of the value class by equality of their components, instead of by identity. Additionally, synchronizing on instances of value classes will fail.
Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.
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In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string. Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant.