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  2. Alchemical Symbols (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Alchemical_Symbols...

    Alchemical Symbols is a Unicode block containing symbols for chemicals and substances used in ancient and medieval alchemy texts. Many of the symbols are duplicates or redundant with previous characters.

  3. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  4. Magic item - Wikipedia

    en.wikipedia.org/wiki/Magic_item

    Certain kinds of fairy tales have their plots dominated by the magic items they contain. One such is the tale where the hero has a magic item that brings success, loses the item either accidentally (The Tinder Box) or through an enemy's actions (The Bronze Ring), and must regain it to regain his success. [3]

  5. Wild Ones Invisibility Potion: Unleash the art of deception - AOL

    www.aol.com/2010/09/08/wild-ones-invisibility...

    Wild Ones has released a new weapon. This weapon doesn't unleash destruction like the Wild Ones weapons of old. Nor does it melt faces like the recently unveiled Poison Gas. In fact, this weapon ...

  6. Invisibility in fiction - Wikipedia

    en.wikipedia.org/wiki/Invisibility_in_fiction

    Invisibility in fiction is a common plot device in stories, plays, films, animated works, video games, and other media, found in both the fantasy and science fiction genres. In fantasy, invisibility is often invoked and dismissed at will by a person, with a magic spell or potion, or a cloak, ring or other object.

  7. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  8. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    Although preliminary reports from Reuters suggested an Oblivion release in tandem with the launch of the Xbox 360 on November 22, 2005, [8] and the original announcement of the game set a release date of Winter 2005, [9] Take-Two Interactive announced, during a conference call with analysts on October 31, 2005, that Oblivion's release was to be delayed until the second quarter of Take-Two's ...

  9. The Infernal City - Wikipedia

    en.wikipedia.org/wiki/The_Infernal_City

    Once the city arrives, the two fly up to it, through the effects of a magic potion. While at the city, they witness everyone on the land below them dying due to Umbriel. The two are quickly captured, separated, and forced to work by the native of Umbriel, but before that Annaïg is able to send Coo, an enchanted bird that allows her to ...