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  2. Reading Rainbow - Wikipedia

    en.wikipedia.org/wiki/Reading_Rainbow

    On June 20, 2012, the Reading Rainbow App was released for the iPad and, within 36 hours, became the #1 most-downloaded educational app in the iTunes App Store. Developed by LeVar Burton and his company, RRKIDZ, the app allows children to read unlimited books, explore video field trips starring Burton, and earn rewards for reading.

  3. Mark Schlichting - Wikipedia

    en.wikipedia.org/wiki/Mark_Schlichting

    Mark Schlichting (born March 17, 1948) is a publisher, author, and digital pioneer of children's multimedia and interactive design software. He is best known as the creator and subsequent Design and Art Director of Broderbund's Living Books series including the original 1994 Living Books PC game Harry and the Haunted House, one of the first lines of children's interactive book software on CD-ROM.

  4. Pat the Bunny - Wikipedia

    en.wikipedia.org/wiki/Pat_the_Bunny

    Pat the Bunny. Pat the Bunny is the first [1] "touch and feel" interactive children's book, written and illustrated by Dorothy Kunhardt. Since its publication in 1940, it has been a perennial best-seller in the United States. Rather than follow a linear narrative, the book invites the reader to engage in tactile activities, such as patting the ...

  5. LeapPad - Wikipedia

    en.wikipedia.org/wiki/LeapPad

    LeapPad was invented by Jim Marggraff [1] and developed by a team from Explore Technologies, Inc., which was founded by Marggraff and was acquired by LeapFrog in July 1998. It uses the same patented "NearTouch" technology developed for the Explore Technologies Odyssey Atlasphere. Investigation and development was started in December 1997.

  6. Epic! - Wikipedia

    en.wikipedia.org/wiki/Epic!

    Epic! Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]

  7. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  8. App Store (Apple) - Wikipedia

    en.wikipedia.org/wiki/App_Store_(Apple)

    Website. appstore .com. The App Store is an app marketplace developed and maintained by Apple, for mobile apps on its iOS and iPadOS operating systems. The store allows users to browse and download approved apps developed within Apple's iOS SDK. Apps can be downloaded on the iPhone, iPod Touch, or iPad, and some can be transferred to the Apple ...

  9. Disney Publishing Worldwide - Wikipedia

    en.wikipedia.org/wiki/Disney_Publishing_Worldwide

    Disney Imagicademy is a program of Disney Learning consisting of a suite of mobile learning apps for kids with over thirty apps planned. The first two apps were the parent companion app and Mickey's Magical Math World on iPad. The parent companion app allows parents to track their kids' advancement on the apps.

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