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  2. Time-of-check to time-of-use - Wikipedia

    en.wikipedia.org/wiki/Time-of-check_to_time-of-use

    In software development, time-of-check to time-of-use (TOCTOU, TOCTTOU or TOC/TOU) is a class of software bugs caused by a race condition involving the checking of the state of a part of a system (such as a security credential) and the use of the results of that check. TOCTOU race conditions are common in Unix between operations on the file ...

  3. Race condition - Wikipedia

    en.wikipedia.org/wiki/Race_condition

    A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events, leading to unexpected or inconsistent results. It becomes a bug when one or more of the possible behaviors is undesirable.

  4. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    Problem statement. Five philosophers dine together at the same table. Each philosopher has their own plate at the table. There is a fork between each plate. The dish served is a kind of spaghetti which has to be eaten with two forks. Each philosopher can only alternately think and eat. Moreover, a philosopher can only eat their spaghetti when ...

  5. Sleeping barber problem - Wikipedia

    en.wikipedia.org/wiki/Sleeping_barber_problem

    First, there is a risk that a race condition, where the barber sleeps while a customer waits for the barber to get them for a haircut, arises because all of the actions—checking the waiting room, entering the shop, taking a waiting room chair—take a certain amount of time. Specifically, a customer may arrive to find the barber cutting hair ...

  6. Readers–writers problem - Wikipedia

    en.wikipedia.org/wiki/Readers–writers_problem

    Readers–writers problem. In computer science, the readers–writers problems are examples of a common computing problem in concurrency. [1] There are at least three variations of the problems, which deal with situations in which many concurrent threads of execution try to access the same shared resource at one time.

  7. Preemption (computing) - Wikipedia

    en.wikipedia.org/wiki/Preemption_(computing)

    Preemption (computing) In computing, preemption is the act of temporarily interrupting an executing task, with the intention of resuming it at a later time. This interrupt is done by an external scheduler with no assistance or cooperation from the task. [1]: 153 This preemptive scheduler usually runs in the most privileged protection ring ...

  8. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...

  9. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    Monitor (synchronization) In concurrent programming, a monitor is a synchronization construct that prevents threads from concurrently accessing a shared object's state and allows them to wait for the state to change. They provide a mechanism for threads to temporarily give up exclusive access in order to wait for some condition to be met ...