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  2. Tomodachi Life - Wikipedia

    en.wikipedia.org/wiki/Tomodachi_Life

    Tomodachi Life begins with the player naming their island and creating their "lookalike", which is intended to represent their personal Mii.The Miis are given unique personalities based on the player's choices for their stats, such as walking speed, speech, and quirkiness. [2]

  3. Tomodachi Collection - Wikipedia

    en.wikipedia.org/wiki/Tomodachi_Collection

    Tomodachi Collection was released one year later, only in Japan, on June 18, 2009. [citation needed] Although it was only released in Japan, a fan-translation was created and released on November 9, 2013, in American English by jjjewel. [3] Tomodachi Collection was developed by a small team at Nintendo SPD Group No.1 with Yoshio Sakamoto as a

  4. Miitomo - Wikipedia

    en.wikipedia.org/wiki/Miitomo

    The development team was headed up by Tomodachi Life ' s core developers, under the supervision of Super Metroid director Yoshio Sakamoto. [6] Additionally, Nintendo announced plans to update the app further beyond the launch period. [6] Albeit not required, users who linked their Nintendo Account to Miitomo enjoyed benefits such as cloud-saving.

  5. Mii - Wikipedia

    en.wikipedia.org/wiki/Mii

    Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.

  6. Robert S. Woodworth - Wikipedia

    en.wikipedia.org/wiki/Robert_S._Woodworth

    Robert Sessions Woodworth (October 17, 1869 – July 4, 1962) was an American psychologist and the creator of the personality test which bears his name.A graduate of Harvard and Columbia, he studied under William James along with other prominent psychologists as Leta Stetter Hollingworth, James Rowland Angell, and Edward Thorndike.

  7. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).

  8. Personality test - Wikipedia

    en.wikipedia.org/wiki/Personality_test

    A personality test is a method of assessing human personality constructs.Most personality assessment instruments (despite being loosely referred to as "personality tests") are in fact introspective (i.e., subjective) self-report questionnaire (Q-data, in terms of LOTS data) measures or reports from life records (L-data) such as rating scales.

  9. Miitopia - Wikipedia

    en.wikipedia.org/wiki/Miitopia

    Many critics have drawn comparisons between Miitopia and Tomodachi Life [6] [8] [7] [12] due to the two involving Miis and having similar mechanics, despite having different premises. Jeff Cork of Game Informer described Miitopia as a hybrid between Tomodachi Life and an old-school role-playing video game, allowing for a "simple but effective ...

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