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  2. Sleep (system call) - Wikipedia

    en.wikipedia.org/wiki/Sleep_(system_call)

    On Windows, the Sleep() function takes a single parameter of the number of milliseconds to sleep. The Sleep() function is included in kernel32.dll. [1]The Sleep() function has a resolution no higher than the current timer resolution, typically 16ms but at minimum 1ms, adjustable via the timeBeginPeriod() family of "media timer" APIs.

  3. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    A few multi-core processors have a "power-conscious spin-lock" instruction that puts a processor to sleep, then wakes it up on the next cycle after the lock is freed. A spin-lock using such instructions is more efficient and uses less energy than spin locks with or without a back-off loop.

  4. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Busy-waiting itself can be made much less wasteful by using a delay function (e.g., sleep()) found in most operating systems. This puts a thread to sleep for a specified time, during which the thread will waste no CPU time. If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time.

  5. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    As soon as the first thread in question is switched back to, its program counter will be at step 1c, and it will sleep and be unable to be woken up again, violating the invariant that it should have been on c's sleep-queue when it slept. Other race conditions depend on the ordering of steps 1a and 1b, and depend on where a context switch occurs.

  6. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.

  7. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The short-term scheduler (also known as the CPU scheduler) decides which of the ready, in-memory processes is to be executed (allocated a CPU) after a clock interrupt, an I/O interrupt, an operating system call or another form of signal. Thus the short-term scheduler makes scheduling decisions much more frequently than the long-term or mid-term ...

  8. Idle (CPU) - Wikipedia

    en.wikipedia.org/wiki/Idle_(CPU)

    Common methods are reducing the clock speed along with the CPU voltage and sending parts of the processor into a sleep state. On processors that have a halt instruction that stops the CPU until an interrupt occurs, such as x86 's HLT instruction, it may save significant amounts of power and heat if the idle task consists of a loop which ...

  9. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    An idle computer has a load number of 0 (the idle process is not counted). Each process using or waiting for CPU (the ready queue or run queue) increments the load number by 1. Each process that terminates decrements it by 1. Most UNIX systems count only processes in the running (on CPU) or runnable (waiting for CPU) states.