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SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: ... Spin-off of the SimCity series. 2007: The Settlers II: 10th Anniversary - The Vikings ...
The game scored an 8.1/10 rating at GameSpot, stating that the game had a "sleek, attractive interface" and "great audio"; it added however that SimCity 4 was "rather rushed" and that the MySim mode "seems like an afterthought." The review concluded that it was a "complex and detailed strategy game," "though not as polished as it could have been."
SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis.It is the successor to SimCity Classic and was released for Apple Macintosh and MS-DOS personal computers in 1993, [6] after which it was released on many other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996.
SimCity is a city-building and urban planning simulation massively multiplayer online game developed by Maxis Emeryville and published by Electronic Arts.Released for Microsoft Windows in early March 2013, [2] it is a reboot of the SimCity series, and is the first major installment since the release of SimCity 4 a decade before.
SimCity 3000 is a city building simulation video game released in 1999, and the third major installment in the SimCity series. It was published by Electronic Arts (EA) and developed by series creator Maxis .
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SimCity (also known as the retronyms Micropolis or SimCity Classic) [4] is a city-building simulation video game developed by Will Wright, and released for several platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective.