enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Cornacchia's algorithm - Wikipedia

    en.wikipedia.org/wiki/Cornacchia's_algorithm

    In computational number theory, Cornacchia's algorithm is an algorithm for solving the Diophantine equation + =, where < and d and m are coprime. The algorithm was described in 1908 by Giuseppe Cornacchia. [1]

  3. Category:Number theoretic algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Number_theoretic...

    This category deals with algorithms in number theory, especially primality testing and similar. See also: Category:Computer arithmetic algorithms Subcategories

  4. General number field sieve - Wikipedia

    en.wikipedia.org/wiki/General_number_field_sieve

    In number theory, the general number field sieve (GNFS) is the most efficient classical algorithm known for factoring integers larger than 10 100. Heuristically, its complexity for factoring an integer n (consisting of ⌊log 2 n ⌋ + 1 bits) is of the form

  5. Generation of primes - Wikipedia

    en.wikipedia.org/wiki/Generation_of_primes

    A prime sieve or prime number sieve is a fast type of algorithm for finding primes. There are many prime sieves. The simple sieve of Eratosthenes (250s BCE), the sieve of Sundaram (1934), the still faster but more complicated sieve of Atkin [1] (2003), sieve of Pritchard (1979), and various wheel sieves [2] are most common.

  6. Primality test - Wikipedia

    en.wikipedia.org/wiki/Primality_test

    A primality test is an algorithm for determining whether an input number is prime.Among other fields of mathematics, it is used for cryptography.Unlike integer factorization, primality tests do not generally give prime factors, only stating whether the input number is prime or not.

  7. Elliptic curve primality - Wikipedia

    en.wikipedia.org/wiki/Elliptic_curve_primality

    In a 1993 paper, Atkin and Morain described an algorithm ECPP which avoided the trouble of relying on a cumbersome point counting algorithm (Schoof's). The algorithm still relies on the proposition stated above, but rather than randomly generating elliptic curves and searching for a proper m , their idea was to construct a curve E where the ...

  8. Sieve of Atkin - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Atkin

    The following is pseudocode which combines Atkin's algorithms 3.1, 3.2, and 3.3 [1] by using a combined set s of all the numbers modulo 60 excluding those which are multiples of the prime numbers 2, 3, and 5, as per the algorithms, for a straightforward version of the algorithm that supports optional bit-packing of the wheel; although not specifically mentioned in the referenced paper, this ...

  9. Lehmer's GCD algorithm - Wikipedia

    en.wikipedia.org/wiki/Lehmer's_GCD_algorithm

    Lehmer's GCD algorithm, named after Derrick Henry Lehmer, is a fast GCD algorithm, an improvement on the simpler but slower Euclidean algorithm. It is mainly used for big integers that have a representation as a string of digits relative to some chosen numeral system base , say β = 1000 or β = 2 32 .