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Web storage offers two different storage areas—local storage and session storage—which differ in scope and lifetime. Data placed in local storage is per origin—the combination of protocol, host name, and port number as defined in the same-origin policy. The data is available to all scripts loaded from pages from the same origin that ...
Local storage may refer to: Data storage that is directly attached to a compute device; A network-attached storage device accessed via a local network, rather than a wide area network; Local storage, a JavaScript web storage facility allowing websites to store data on a user's device
In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads. Many systems impose restrictions on the size of the thread-local memory block, in fact often rather tight limits.
Thus, the second example has no cache miss penalty in the inner loop while the first example has a cache penalty. On a year 2014 processor, the second case is approximately five times faster than the first case, when written in C and compiled with gcc -O3 .
ptrdiff_t is a signed integer type used to represent the difference between pointers. It is guaranteed to be valid only against pointers of the same type; subtraction of pointers consisting of different types is implementation-defined.
For example, a local shared object from "www.example.com" cannot be read by the domain "www.example.net". [1] However, the first-party website can always pass data to a third-party via some settings found in the dedicated XML file and passing the data in the request to the third party. Also, third-party LSOs are allowed to store data by default.
In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...
One of the most important difference between C and Pascal is the way they handle the parameters on stack during a subroutine call : This is called the calling convention : PASCAL-style parameters are pushed on the stack in left-to-right order. The STDCALL calling convention of C pushes the parameters on the stack in right-to-left order.