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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  3. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    C#, since .NET Framework 4.5, [22] via the keywords async and await [23] Kotlin, however kotlin.native.concurrent.Future is only usually used when writing Kotlin that is intended to run natively [35] Nim; Oxygene; Oz version 3 [36] Python concurrent.futures, since 3.2, [37] as proposed by the PEP 3148, and Python 3.5 added async and await [38]

  4. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    The following REBOL/Red code demonstrates callback use. As alert requires a string, form produces a string from the result of calculate; The get-word! values (i.e., :calc-product and :calc-sum) trigger the interpreter to return the code of the function rather than evaluate with the function. The datatype! references in a block!

  5. ReactiveX - Wikipedia

    en.wikipedia.org/wiki/ReactiveX

    ReactiveX (Rx, also known as Reactive Extensions) is a software library originally created by Microsoft that allows imperative programming languages to operate on sequences of data regardless of whether the data is synchronous or asynchronous.

  6. Playwright (software) - Wikipedia

    en.wikipedia.org/wiki/Playwright_(software)

    Playwright supports programming languages like JavaScript, Python, C# and Java, though its main API was originally written in Node.js. It supports all modern web features including network interception and multiple browser contexts and provides automatic waiting, which reduces the flakiness of tests.

  7. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...

  8. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a ...

  9. IronPython - Wikipedia

    en.wikipedia.org/wiki/IronPython

    IronPython is written entirely in C#, although some of its code is automatically generated by a code generator written in Python. IronPython is implemented on top of the Dynamic Language Runtime (DLR), a library running on top of the Common Language Infrastructure that provides dynamic typing and dynamic method dispatch, among other things, for ...