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  2. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    With this in mind, the designers then pulled items from all the 3rd and 3.5 edition books and "after looking through about 2000 magic items, they looted the best 1000 or so". [ 6 ] The Magic Item Compendium also showed some early hallmarks of 4th edition design: items were marked levels and some items appeared at multiple strengths.

  3. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  4. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    In the following week, "Best-selling Books Week Ending March 28, 2020", the book dropped to #9 in "Hardcover Nonfiction". [31] Charlie Hall, for Polygon, wrote that the book is "written with a warmth and care uncommon in these sorts of things" and "may be the best example of its type yet created for the role-playing game's 5th edition ...

  5. Guildmasters' Guide to Ravnica - Wikipedia

    en.wikipedia.org/wiki/Guildmasters'_Guide_to_Ravnica

    Guildmasters' Guide to Ravnica is a 256-page campaign and adventure guide for using the Ravnica setting, from the collectible card game Magic: The Gathering, in the 5th edition. The book includes a ninety page overview of "the ten guilds of Ravnica along with the Tenth District where most of the guilds operate.

  6. Eberron: Rising from the Last War - Wikipedia

    en.wikipedia.org/wiki/Eberron:_Rising_From_The...

    Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".

  7. Category:Dungeons & Dragons magic items - Wikipedia

    en.wikipedia.org/wiki/Category:Dungeons_&_Dragons...

    Magical items of the Dungeons & Dragons role-playing game. Pages in category "Dungeons & Dragons magic items" The following 9 pages are in this category, out of 9 total.

  8. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...

  9. Strixhaven: A Curriculum of Chaos - Wikipedia

    en.wikipedia.org/wiki/Strixhaven:_A_Curriculum...

    Strixhaven sounds very much like a real university with math, science, history, and literature departments, each with their unique magical flair. [...] With Strixhaven, I'm really excited to get to know more about the world. It seems like so much fun—a stark contrast to Magic ' s usual stories of war or surviving in monster-infested environments.