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  2. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    Character theory chart. The Bartle taxonomy of player types is a classification of video game players (gamers) based on a 1996 paper by Richard Bartle [1] according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs), though now it also refers to ...

  3. Personality development - Wikipedia

    en.wikipedia.org/wiki/Personality_development

    Personality development encompasses the dynamic construction and deconstruction of integrative characteristics that distinguish an individual in terms of interpersonal behavioral traits. [1] Personality development is ever-changing and subject to contextual factors and life-altering experiences. Personality development is also dimensional in ...

  4. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet. This may include a representation of the character's physical, mental, psychological, and social attributes ...

  5. Kenshi (video game) - Wikipedia

    en.wikipedia.org/wiki/Kenshi_(video_game)

    Kenshi 's development was primarily led by a single person over the course of twelve years, and it was released on December 6, 2018. Kenshi takes place in a post-apocalyptic setting and allows the player to freely customize all facets of their characters' personality and role in the game world. The game has received mostly positive reviews from ...

  6. Character development - Wikipedia

    en.wikipedia.org/wiki/Character_development

    Character development may refer to: Characterization, how characters are represented and given detail in a narrative. Character arc, the change in characterization of a dynamic character over the course of a narrative. Character creation, especially for games. Experience point (character advancement), increase in scores and other changes of a ...

  7. The Sims 3 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_3

    The Sims 3. The Sims 3 is a 2009 social simulation video game developed by the Redwood Shores studio of Maxis, and published by Electronic Arts. Part of The Sims series, it is the sequel to The Sims 2. It was released on June 2, 2009, for Microsoft Windows, MacOS, and mobile versions.

  8. Cloud Strife - Wikipedia

    en.wikipedia.org/wiki/Cloud_Strife

    Cloud was designed by Tetsuya Nomura, a character artist for the Final Fantasy series, whose role expanded during the title's development to include supervision over Cloud's personality. Yoshinori Kitase , director of VII , and Kazushige Nojima , one of the game's events planners, developed the story and wanted to create a mysterious character ...

  9. Identity formation - Wikipedia

    en.wikipedia.org/wiki/Identity_formation

    Identity formation. Identity formation, also called identity development or identity construction, is a complex process in which humans develop a clear and unique view of themselves and of their identity. Self-concept, personality development, and values are all closely related to identity formation. Individuation is also a critical part of ...

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