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  2. Linear interpolation of three 3D points in 3D space

    stackoverflow.com/questions/18755251

    To solve it in C/C++, you could either implement the Gauss algo (see also the Numerical Recipes book, it is available online), or use Linear Algebra libraries, such as Eigen, or others. Remark: the approach is the same regardless if the point (x4, y4) lies within the triangle (x1, y1), (x2, y2), (x3, y3) , or not.

  3. I'm trying to come up with a simple and efficient way to create a smooth surface which intersects a number of given "sample" points. For any X,Y point on the surface, I identify up to 4 sample points in each of the 4 directions (the next higher and lower points on the X, and then the Y axes).

  4. Trilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Trilinear_interpolation

    Trilinear interpolation is a method of multivariate interpolation on a 3-dimensional regular grid. It approximates the value of a function at an intermediate point within the local axial rectangular prism linearly, using function data on the lattice points.

  5. So, now we have (x, y, z) (x, y, z) as a function of t t, so we have a parametric space curve. To do 3D spline interpolation using Matlab functions, see here. A better reference is this web site. Bezier curves are also easy to extend to 3D.

  6. interpn - Interpolation for 1-D, 2-D, 3-D, and N-D gridded data...

    www.mathworks.com/help/matlab/ref/interpn.html

    This MATLAB function returns interpolated values of a function of n variables at specific query points using linear interpolation.

  7. Bezier Curves and Splines - MIT OpenCourseWare

    ocw.mit.edu/courses/6-837-computer-graphics-fall-2012/aba8735cf2cf7c71ca5d29b...

    The plane where the curve lies, a 2D vector space. The space of cubic polynomials, a 4D space. Don’t be confused! The 2D control points can be replaced by 3D points – this yields space curves. The math stays the same, just add z(t). The cubic basis can be extended to higher-order polynomials.

  8. 3D rotations and quaternions - Department of Computer Science

    www.cs.cornell.edu/courses/cs5625/2019sp/slides/11rotations.pdf

    • Interpolating in the space of 3D vectors is well behaved • Simple computation: interpolate linearly and normalize – this is what we do all the time, e.g. with normals for fragment shading – but for far-apart endpoints the speed is uneven (faster towards the middle) • For constant speed: spherical linear interpolation – build basis {v

  9. Interpolation for 3-D gridded data in meshgrid format - MathWorks

    www.mathworks.com/help/matlab/ref/interp3.html

    This MATLAB function returns interpolated values of a function of three variables at specific query points using linear interpolation.

  10. Interpolating between points in 3D - Mathematics Stack Exchange

    math.stackexchange.com/questions/649149/interpolating-between-points-in-3d

    As a first approach, sample points at increasing values of t and accumulate the chord lengths. Inversion will imply dichotomic search and inverse linear interpolation. Additional suggestion: for good accuracy, you can implement a good numerical integration scheme, giving you a number of (t, s) values along the curve.

  11. 3D interpolation - PyInterp - Read the Docs

    pangeo-pyinterp.readthedocs.io/en/latest/auto_examples/ex_3d.html

    The trivariate interpolation allows obtaining values at arbitrary points in a 3D space of a function defined on a grid. This method performs a bilinear interpolation in 2D space by considering the axes of longitude and latitude of the grid, then performs a linear interpolation in the third dimension. Its interface is similar to the bivariate ...