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  2. Elinor Goldschmied - Wikipedia

    en.wikipedia.org/wiki/Elinor_Goldschmied

    It led to the introduction of "heuristic play" to promote a relaxed form of play for babies under the age of two and for maintaining a special relationship with an individual member of staff; [1] Goldschmied had in 1948 introduced a "treasure basket" containing non-dangerous household items that vary in feel and texture and are presented in a ...

  3. Heuristics and sports - Wikipedia

    en.wikipedia.org/wiki/Heuristics_and_sports

    Heuristics are simple strategies for decision making that are used to achieve a specific goal quickly and efficiently, and are commonly implemented in sports. Many sports require the ability to make fast decisions under time pressure, and the proper use of heuristics is essential for many of these decisions.

  4. Category:Heuristics - Wikipedia

    en.wikipedia.org/wiki/Category:Heuristics

    Heuristic algorithms (1 C, 16 P) R. ... Rules of thumb (2 C, 63 P) Pages in category "Heuristics" The following 76 pages are in this category, out of 76 total.

  5. Representativeness heuristic - Wikipedia

    en.wikipedia.org/wiki/Representativeness_heuristic

    The representativeness heuristic is used when making judgments about the probability of an event being representional in character and essence of a known prototypical event. [1] It is one of a group of heuristics (simple rules governing judgment or decision-making) proposed by psychologists Amos Tversky and Daniel Kahneman in the early 1970s as ...

  6. Killer heuristic - Wikipedia

    en.wikipedia.org/wiki/Killer_heuristic

    In competitive two-player games, the killer heuristic is a move-ordering method based on the observation that a strong move or small set of such moves in a particular position may be equally strong in similar positions at the same move (ply) in the game tree. Retaining such moves obviates the effort of rediscovering them in sibling nodes.

  7. Evaluation function - Wikipedia

    en.wikipedia.org/wiki/Evaluation_function

    An evaluation function, also known as a heuristic evaluation function or static evaluation function, is a function used by game-playing computer programs to estimate the value or goodness of a position (usually at a leaf or terminal node) in a game tree. [1]

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    www.aol.com/games/play/alawar-entertainment/the...

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Heuristic-systematic model of information processing - Wikipedia

    en.wikipedia.org/wiki/Heuristic-systematic_model...

    Thus, heuristic views de-emphasize detailed information evaluation and focus on the role of simple rules or cognitive heuristics in mediating persuasion. [1] [10] Individuals may be more likely to use heuristic processing when an issue is less personally important to them (they have low “issue involvement”) or when they believe their ...