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Notably, Von Neumann's Self-Reproducing Automata scheme posited that open-ended evolution requires inherited information to be copied and passed to offspring separately from the self-replicating machine, an insight that preceded the discovery of the structure of the DNA molecule by Watson and Crick and how it is separately translated and ...
It was designed in the 1940s, without the use of a computer. The fundamental details of the machine were published in von Neumann's book Theory of Self-Reproducing Automata, completed in 1966 by Arthur W. Burks after von Neumann's death. [2] It is regarded as foundational for automata theory, complex systems, and artificial life.
A von Neumann probe is a spacecraft capable of replicating itself. [2] It is a concatenation of two concepts: a Von Neumann universal constructor (self-replicating machine) and a probe (an instrument to explore or examine something).
Von Neumann machine may refer to: Von Neumann architecture, a conceptual model of nearly all computer architecture; IAS machine, a computer designed in the 1940s based on von Neumann's design; Self-replicating machine, a class of machines that can replicate themselves Universal constructor (disambiguation) Von Neumann probes, hypothetical space ...
Golly supports von Neumann, Nobili, GOL, and a great many other systems of cellular automata. Developed by Tomas Rokicki and Andrew Trevorrow. This is the only simulator currently available that can demonstrate von Neumann type self-replication. Wolfram Atlas – An atlas of various types of one-dimensional cellular automata. Conway Life
von Neumann: 149: 363: Sexyloop [11] (2007) Sexyloop is a modification of the Evoloop where self-reproducing loops have the capability of sex. With this ability, the loops are capable of transferring genetic material into other loops. This increases diversity in the evolution of new species of loops. 10: von Neumann: 149: 363
Starting with an examination of the learning process in organisms, Wiener expands the discussion to John von Neumann's theory of games, and the application to military situations. He then speculates about the manner in which a chess-playing computer could be programmed to analyse its past performances and improve its performance.
In von Neumann's cellular automaton, the finite state machines (or cells) are arranged in a two-dimensional Cartesian grid, and interface with the surrounding four cells. As von Neumann's cellular automaton was the first example to use this arrangement, it is known as the von Neumann neighbourhood. The set of FSAs define a cell space of ...