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  2. 4A Games - Wikipedia

    en.wikipedia.org/wiki/4A_Games

    4A Games was founded by former developers from GSC Game World: Andrew Prokhorov, Oles Shyshkovtsov, and Alexander Maximchuk; they, together with Sergei Karmalsky, formed the core team of S.T.A.L.K.E.R.: Shadow of Chernobyl, which was in development at GSC in the early and mid-2000s.

  3. TouchDesigner - Wikipedia

    en.wikipedia.org/wiki/TouchDesigner

    Greg Hermanovic, Rob Bairos, and Jarrett Smith founded the Canadian company Derivative. [6] In 2000, Hermanovic used Houdini 4.1 to help build TouchDesigner. From 2002 to 2007, TouchDesigner's release title adopted the trailing 007 to 017 digits to indicate its versioning.

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    On January 2, 2021, Forest of Illusion uploaded a .zip file recovered from a hard drive of Data Design Interactive containing the entire source code for the Windows, Xbox and GameCube versions of the game. [194] Pac-Man: 1982 2019 Atari 8-bit Maze: Roklan Corp. In August 2019 the source code for the Atari 8-bit version was released by Kevin Savetz.

  5. Organizational architecture - Wikipedia

    en.wikipedia.org/wiki/Organizational_architecture

    Organizational architecture, also known as organizational design, is a field concerned with the creation of roles, processes, and formal reporting relationships in an organization. It refers to architecture metaphorically, as a structure which fleshes out the organizations.

  6. Structure, sequence and organization - Wikipedia

    en.wikipedia.org/wiki/Structure,_sequence_and...

    [2] In one case a court found that a defendant had infringed the right to prepare a derivative work when they copied the sequence, structure, and organization of the plaintiff's file formats, screen, reports, and transaction codes, even though different data fields were present. [14] In 1986 the ruling in Broderbund Software, Inc v.

  7. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Board game design is the development of rules and presentational aspects of a board game. When a player takes part in a game, it is the player's self-subjection to the rules that create a sense of purpose for the duration of the game. [1] Maintaining the players' interest throughout the gameplay experience is the goal of board game design. [2]

  8. Systems-oriented design - Wikipedia

    en.wikipedia.org/wiki/Systems-oriented_design

    SOD addresses design for human activity systems and can be applied to any kind of design problem ranging from product design and interaction design through architecture to decision-making processes and policy design. SOD is a variation in the pluralistic field of Systemic Design. It is one of the most practice and design-oriented versions of ...

  9. Uncharted - Wikipedia

    en.wikipedia.org/wiki/Uncharted

    Uncharted is an action-adventure video game series and media franchise published by Sony Interactive Entertainment and developed by Naughty Dog.Created by Amy Hennig, the Uncharted franchise follows a group of treasure hunters who travel across the world to uncover various historical mysteries.