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  2. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.

  3. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence.

  4. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    2D animation figures are created or edited on the computer using 2D bitmap graphics and 2D vector graphics. [109] This includes automated computerized versions of traditional animation techniques, interpolated morphing , [ 110 ] onion skinning [ 111 ] and interpolated rotoscoping. 2D animation has many applications, including After Effects ...

  5. Parallax scrolling - Wikipedia

    en.wikipedia.org/wiki/Parallax_scrolling

    Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. [1] The technique grew out of the multiplane camera technique used in traditional animation [2] since the 1930s.

  6. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  7. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Increasingly it is created by means of 3D computer graphics, though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs. Sometimes the target of the animation is the computer itself, but sometimes the target is another medium , such as film .

  8. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations.

  9. Pencil2D - Wikipedia

    en.wikipedia.org/wiki/Pencil2D

    Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework. It is used for making cartoons using traditional techniques (tracing drawings, onion skinning, etc), managing vector and bitmap drawings.

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