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  2. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The 2022 release of Grand Theft Auto V for the ninth generation of video game consoles introduced several enhancements, incorporating features from later RAGE titles. Raytraced reflections, native 4K resolution on the PlayStation 5 and Xbox Series X, upscaled 4K on the Xbox Series S, as well as HDR support were added.

  3. ARB assembly language - Wikipedia

    en.wikipedia.org/wiki/ARB_assembly_language

    This is only a partial list of assembly instructions; a reference can be found here : Shader Assembly Language (ARB/NV) Quick Reference Guide for OpenGL. ARB assembly provides no instructions for flow control or branching. SGE and SLT may be used to conditionally set or clear vectors or registers.

  4. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    The reduced visual quality of the model is often unnoticed because of the small effect on object appearance when distant or moving fast. Although most of the time LOD is applied to geometry detail only, the basic concept can be generalized. Recently, LOD techniques also included shader management to keep

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Sonic Heroes, SpongeBob SquarePants: Battle for Bikini Bottom, SpongeBob SquarePants: Lights, Camera, Pants!, The Incredibles, The SpongeBob SquarePants Movie: Proprietary: RenderWare script available in version 2 only Roblox: C++: Lua: Yes 3D

  6. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    Tessellation can also be used for implementing subdivision surfaces, level of detail scaling and fine displacement mapping. [5] OpenGL 4.0 uses a similar pipeline, where tessellation into triangles is controlled by the Tessellation Control Shader and a set of four tessellation parameters. [6]

  7. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...

  8. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution. The shader assembly language cannot be directly used to program unified Shader Model 4.0, 4.1, 5.0, and 5.1, although it retains its function as a representation of the intermediate bytecode for debug purposes. [6]

  9. Multisample anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Multisample_anti-aliasing

    Compared to supersampling, multisample anti-aliasing can provide similar quality at higher performance, or better quality for the same performance. Further improved results can be achieved by using rotated grid subpixel masks. The additional bandwidth required by multi-sampling is reasonably low if Z and colour compression are available. [8]