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  2. Shamir's secret sharing - Wikipedia

    en.wikipedia.org/wiki/Shamir's_secret_sharing

    Shamir's secret sharing (SSS) is an efficient secret sharing algorithm for distributing private information (the "secret") among a group. The secret cannot be revealed unless a quorum of the group acts together to pool their knowledge.

  3. ssh-keygen - Wikipedia

    en.wikipedia.org/wiki/Ssh-keygen

    ssh-keygen is able to generate a key using one of three different digital signature algorithms. With the help of the ssh-keygen tool, a user can create passphrase keys for any of these key types. To provide for unattended operation, the passphrase can be left empty, albeit at increased risk.

  4. Static site generator - Wikipedia

    en.wikipedia.org/wiki/Static_site_generator

    Static site generators (SSGs) are software engines that use text input files (such as Markdown, reStructuredText, AsciiDoc and JSON) to generate static web pages. [1] Static sites generated by static site generators do not require a backend after site generation, making them first-class citizens on content delivery networks (CDNs).

  5. Time-based one-time password - Wikipedia

    en.wikipedia.org/wiki/Time-based_One-Time_Password

    Through the collaboration of several OATH members, a TOTP draft was developed in order to create an industry-backed standard. It complements the event-based one-time standard HOTP, and it offers end user organizations and enterprises more choice in selecting technologies that best fit their application requirements and security guidelines.

  6. Let's Encrypt - Wikipedia

    en.wikipedia.org/wiki/Let's_Encrypt

    Let's Encrypt developers planned to generate an ECDSA root key back in 2015, [44] but then pushed back the plan to early 2016, then to 2019, and finally to 2020. On September 3, 2020, Let’s Encrypt issued six new certificates: one new ECDSA root named "ISRG Root X2", four intermediates, and one cross-sign.

  7. SSS* - Wikipedia

    en.wikipedia.org/wiki/SSS*

    SSS* is a search algorithm, introduced by George Stockman in 1979, that conducts a state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm. SSS* is based on the notion of solution trees .

  8. Subsurface scattering - Wikipedia

    en.wikipedia.org/wiki/Subsurface_scattering

    Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...

  9. Ninja (build system) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(build_system)

    Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.