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  2. Pattern-Oriented Software Architecture - Wikipedia

    en.wikipedia.org/wiki/Pattern-Oriented_Software...

    DBMS columnist David S. Linthicum found the first volume to be "the best book on patterns for application architects", while Bin Yang of JavaWorld thought it had "many interesting architecture and design patterns". [3] [4]

  3. React (JavaScript library) - Wikipedia

    en.wikipedia.org/wiki/Facebook_React

    Deprecated patterns that warned in 0.12 no longer work, ref resolution order has changed, Removed properties this._pendingState and this._rootNodeID, Support ES6 classes, Added API React.findDOMNode(component), Support for iterators and immutable-js sequences, Added new features React.addons.createFragment, deprecated React.addons.classSet.

  4. Creational pattern - Wikipedia

    en.wikipedia.org/wiki/Creational_pattern

    In software engineering, creational design patterns are design patterns that deal with object creation mechanisms, trying to create objects in a manner suitable to the situation. The basic form of object creation could result in design problems or in added complexity to the design due to inflexibility in the creation procedures.

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  7. Servant (design pattern) - Wikipedia

    en.wikipedia.org/wiki/Servant_(design_pattern)

    In software engineering, the servant pattern defines an object used to offer some functionality to a group of classes without defining that functionality in each of them. A Servant is a class whose instance (or even just class) provides methods that take care of a desired service, while objects for which (or with whom) the servant does something, are taken as parameters.

  8. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  9. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .