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A smartphone is a tool of mobile computing. Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software ...
Multi-access edge computing (MEC), formerly mobile edge computing, is an ETSI-defined [1] network architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network [2] [3] and, more in general at the edge of any network. The basic idea behind MEC is that by running applications and ...
4G networks provide even higher bitrates and many architectural improvements, which are not necessarily visible to the consumer. The current 4G systems that are deployed widely are WIMAX and LTE. The two are pure packet based networks without traditional voice circuit capabilities. These networks provide voice services via VoIP or VoLTE.
[4] One of the most important features in the 4G mobile networks is the domination of high-speed packet transmissions or burst traffic in the channels. The same codes used in the 2G-3G networks are applied to 4G mobile or wireless networks, the detection of very short bursts will be a serious problem due to their very poor partial correlation ...
A wireless ad hoc network [1] (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers or wireless access points. Instead, each node participates in routing by forwarding data for other nodes.
Wireless engineering contains a wide spectrum of application, most notably cellular networks. The recent popularity of cellular networks has created a vast career demand with a large repository. The popularity has also sparked many wireless innovations, such as increased network capacity, 3G, cryptology and network security technologies.
This was later changed to 6 half rate time slots for more compressed calls. It was once prevalent throughout the Americas, particularly in the United States and Canada since the first commercial network was deployed in 1993 on AT&T and Rogers Wireless Networks. IS-95 was the first ever CDMA-based digital cellular technology.
Mobile architecture allows maintaining this connection whilst during transit. [1] Each day the number of mobile devices is increasing, mobile architecture is the pieces of technology needed to create a rich, connected user experience. Currently, there is a lack of uniform interoperability plans and implementation.