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A smartphone is a tool of mobile computing. Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software ...
The SDMN approach has many advantages over hardware-based mobile network designs. Because SDMN hardware is protocol-agnostic, upgrades are software-only, even across technology generations. In the radio network, these changes can even be made on a site-by-site basis. Because SDMN hardware is designed to be easily sourced and reproduced:
Multi-access edge computing (MEC), formerly mobile edge computing, is an ETSI-defined [1] network architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network [2] [3] and, more in general at the edge of any network. The basic idea behind MEC is that by running applications and ...
A wireless ad hoc network [1] (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers or wireless access points. Instead, each node participates in routing by forwarding data for other nodes.
The limits of wireless networking will not be cured by 4G, as there are too many fundamental differences between wireless networking and other means of Internet access. If wireless vendors do not realize these differences and bandwidth limits, future wireless customers will find themselves disappointed and the market may suffer setbacks.
System Architecture Evolution (SAE) is the core network architecture of mobile communications protocol group 3GPP's LTE wireless communication standard.. SAE is the evolution of the GPRS Core Network, but with a simplified architecture; an all-IP Network (AIPN); support for higher throughput and lower latency radio access networks (RANs); and support for, and mobility between, multiple ...
Ubiquitous computing (or "ubicomp") is a concept in software engineering, hardware engineering and computer science where computing is made to appear seamlessly anytime and everywhere. In contrast to desktop computing , ubiquitous computing implies use on any device, in any location, and in any format.
4G networks provide even higher bitrates and many architectural improvements, which are not necessarily visible to the consumer. The current 4G systems that are deployed widely are WIMAX and LTE. The two are pure packet based networks without traditional voice circuit capabilities. These networks provide voice services via VoIP or VoLTE.