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Polygon triangulation. In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) P into a set of triangles, [1] i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is P. Triangulations may be viewed as special cases of planar straight-line graphs.
In computational geometry and computer science, the minimum-weight triangulation problem is the problem of finding a triangulation of minimal total edge length. [1] That is, an input polygon or the convex hull of an input point set must be subdivided into triangles that meet edge-to-edge and vertex-to-vertex, in such a way as to minimize the ...
Two simple polygons (green and blue) and a self-intersecting polygon (red, in the lower right, not simple) In geometry, a simple polygon is a polygon that does not intersect itself and has no holes. That is, it is a piecewise-linear Jordan curve consisting of finitely many line segments.
Successive steps of triangulation refinement. A polygon with m vertices can be partitioned into m–2 triangles. Which can be shown by induction starting from a triangle. There are numerous algorithms to triangulate a polygon efficiently, the fastest having O(n) worst case time. Therefore, we can decompose each polygon of our subdivision in ...
Breaking a polygon into monotone polygons. A simple polygon may be easily cut into monotone polygons in O(n log n) time. However, since a triangle is a monotone polygon, polygon triangulation is in fact cutting a polygon into monotone ones, and it may be performed for simple polygons in O(n) time with a complex algorithm. [6]
Polygon triangulations may be found in linear time and form the basis of several important geometric algorithms, including a simple approximate solution to the art gallery problem. The constrained Delaunay triangulation is an adaptation of the Delaunay triangulation from point sets to polygons or, more generally, to planar straight-line graphs.
A triangulation of the square that respects the gluings, like that shown below, also defines a triangulation of the torus. A two dimensional torus, represented as the gluing of a square via the map g, identifying its opposite sites; The projective plane admits a triangulation (see CW-complexes)
Triangulation in a simple polygon. Triangulation means the partition of any planar object into a collection of triangles. For example, in polygon triangulation, a polygon is subdivided into multiple triangles that are attached edge-to-edge, with the property that their vertices coincide with the set of vertices of the polygon. [52]
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