enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  3. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    In the C++ programming language, a copy constructor is a special constructor for creating a new object as a copy of an existing object. Copy constructors are the standard way of copying objects in C++, as opposed to cloning, and have C++-specific nuances.

  4. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    It was added to the language because object-oriented C++ programs tended to allocate many small objects with new, which internally used the C allocator (see § Relation to malloc and free); that, however, was optimized for the fewer and larger allocations performed by typical C programs.

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    The C++ Core Guidelines advise against using new directly for creating dynamic objects in favor of smart pointers through make_unique < T > for single ownership and make_shared < T > for reference-counted multiple ownership, [76] which were introduced in C++11.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method

  7. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    Encapsulate creating and assembling the parts of a complex object in a separate Builder object. A class delegates object creation to a Builder object instead of creating the objects directly. A class (the same construction process) can delegate to different Builder objects to create different representations of a complex object.

  8. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  9. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    Much of the C++ Standard Template Library (STL) makes heavy use of template-based function objects. Another way to create a function object in C++ is to define a non-explicit conversion function to a function pointer type, a function reference type, or a reference to function pointer type.