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Increasing memory bandwidth, even while increasing memory latency, may improve the performance of a computer system with multiple processors and/or multiple execution threads. Higher bandwidth will also boost performance of integrated graphics processors that have no dedicated video memory but use regular RAM as VRAM.
A model, called Concurrent-AMAT (C-AMAT), is introduced for more accurate analysis of current memory systems. More information on C-AMAT can be found in the external links section. AMAT's three parameters hit time (or hit latency), miss rate, and miss penalty provide a quick analysis of memory systems. Hit latency (H) is the time to hit in the ...
A CPU cache is a piece of hardware that reduces access time to data in memory by keeping some part of the frequently used data of the main memory in a 'cache' of smaller and faster memory. The performance of a computer system depends on the performance of all individual units—which include execution units like integer, branch and floating ...
Without protected memory, it is possible that a bug in one program will alter the memory used by another program. This will cause that other program to run off of corrupted memory with unpredictable results. If the operating system's memory is corrupted, the entire computer system may crash and need to be rebooted. At times programs ...
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:
A portion of the computer's hard drive is set aside for a paging file or a scratch partition, and the combination of physical RAM and the paging file form the system's total memory. (For example, if a computer has 2 GB (1024 3 B) of RAM and a 1 GB page file, the operating system has 3 GB total memory available to it.) When the system runs low ...
Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The static qualifier differentiates SRAM from dynamic random-access memory (DRAM):
Many game consoles use interchangeable ROM cartridges, allowing for one system to play multiple games. Shown here is the inside of a Pokémon Silver Game Boy cartridge. The ROM is the IC on the right labeled "MX23C1603-12A". Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices.