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Drow are difficult to surprise as they are able to see very well in the dark, have an intuitive sense about their underground world similar to that of dwarves, and can detect hidden or secret doors as easily as other elves do. Drow are highly resistant to magic, while all drow have the ability to use some inherent magical abilities even if they ...
Drow are an evil, murderous, dark-skinned subrace of elves first mentioned in the 1st Edition Monster Manual (1977). [71] [72] [73] The drow Drizzt Do'Urden, the most famous Dungeons & Dragons character, [74] "is commonly presented as the one exception: a hero who overcame his evil culture to become a good person". [72]
The elves of Greyhawk include the standard aquatic, dark (Drow), grey, high, and wood (sylvan) elves described in the core rule books of various editions of the game. Additional elven types created for this setting include the snow elves, [31] valley elves, [32] and wild elves. [32] [33]
The most desirable of races for hosts are humans, drow, elves, githzerai, githyanki, grimlocks, gnolls, goblinoids, and orcs. Upon being implanted (through any cranial orifice), the larva then grows and consumes the host's brain, absorbing the host's physical form entirely and becoming sapient itself, a physically mature (but mentally young ...
Drizzt Do'Urden (/ ˈ d r ɪ t s t d oʊ ˈ ɜːr d ɪ n /) [1] is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the Icewind Dale Trilogy .
Elf, Drow: Drow and Drider: Made famous by R. A. Salvatore's Drizzt novels, these dark elves from the game influenced subsequent works of fantasy. [1] Drow have a gender-based caste system that says "a great deal about attitudes towards gender roles in the real world".
Meanwhile, Drizzt meets several elves in the woods near the Underdark, and recalls the surface raiding party that he was a part of as a young drow when he saved a young girl by pretending to kill her. She meets Drizzt, and the elves send a guide, Tarathiel, to help him through the woods.
Drow weapons and armor don't melt in sunlight, they just lose their sharpness and magical properties, because they were made of adamantine, not to be confused with adamantium, a metal in the Marvel universe. "Adamantine was often used by drow elves of the Underdark, and their adamantine weapons were usually swords that were magically enhanced.