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Google has used Chisel to develop a Tensor Processing Unit for edge computing. [7] Some developers prefer Chisel as it requires 5 times lesser code and is much faster to develop than Verilog. [8] Circuits described in Chisel can be converted to a description in Verilog for synthesis and simulation using a program named FIRRTL. [9] [better ...
Interactive activation and competition (IAC) networks are artificial neural networks used to model memory and intuitive generalizations. They are made up of nodes or artificial neurons which are arrayed and activated in ways that emulate the behaviors of human memory.
In a feedback or parallel constraint satisfaction network, activation passes around symmetrically connected nodes until the activation of all the nodes asymptotes or "relaxes" into a state that satisfies the constraints among the nodes. This process allows for the integration of a number of different sources of information in parallel. [2]
To model emotion, we need a cognitive system that can be modulated to adapt its use of processing resources and behavior tendencies. In the Psi-theory, emotions are interpreted as a configurational setting of the cognitive modulators along with the pleasure/distress dimension and the assessment of the cognitive urges.
The Limited Capacity Model of Motivated Mediated Message Processing or LC4MP is an explanatory theory that assumes humans have a limited capacity for cognitive processing of information, as it associates with mediated message variables; moreover, they (viewers) are actively engaged in processing mediated information [1] Like many mass communication theories, LC4MP is an amalgam that finds its ...
It is composed of three different values: A – activation, I – input-output gating, and M – modulation. The model is limited however, in that it cannot yet explain the regional differences in brain activity that distinguish REM sleep from waking. Other limitations include the inability to quantifiably identify and measure M in humans.
TRACE is a connectionist model of speech perception, proposed by James McClelland and Jeffrey Elman in 1986. [1] It is based on a structure called "the TRACE", a dynamic processing structure made up of a network of units, which performs as the system's working memory as well as the perceptual processing mechanism. [2]
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